{
	code: "skeletonwithloot",
	class: "EntityLibraryResonator",
	tags: ["inanimate", "structure"],
	hitboxSize: { x: 1.25, y: 1.25 },
	eyeHeight: 1.8,
	knockbackResistance: 1,
	attributes: { skinBaseTextureKey: "seraph" },
	client: {
		size: 1.25,
		renderer: "Shape",
		pitchStep: false,
		shape: { base: "block/bone/carcass/skeleton-letter" },
		behaviors: [
			{ code: "conversable", dialogue: "config/dialogue/skeletonwithloot" }
		],
	},
	server: {
		behaviors: [
			{ code: "conversable", dialogue: "config/dialogue/skeletonwithloot" }
		]
	},
	sounds: {
		hurt: "player/slap"
	}
}