{
	code: "woodenaxlehub",
	class: "BlockAxle",
	entityClass: "Generic",
	entityBehaviors: [{ name: "Burning" }, { name: "MPAxle" }, { name: "Coverable" } ],
	behaviors: [{name: "Pillar", properties: { invertedPlacement: true } }, { name: "Coverable" }],
	attributes: {
		handbook: {
			groupBy: ["woodenaxlehub-*"]
		}
	},
	creativeinventory: { "general": ["*-ud"], "mechanics": ["*-ud"] },
	variantgroups: [
		{ code: "metal", states: ["iron", "meteoriciron", "steel"] },
		{ code: "rotation", states: ["ud", "ns", "we"] },
	],
	shapeByType: {
		"*-ns": { base: "block/wood/mechanics/axle-hub-light4way", rotateY: 90 },
		"*-ud": { base: "block/wood/mechanics/axle-hub-light4way", rotateZ: 90 },
		"*-we": { base: "block/wood/mechanics/axle-hub-light4way", rotateY: 0 },
	},
	blockmaterial: "Wood",
	materialDensity: 450,
	textures: {
		wood: { base: "block/wood/planks/generic" },
		metal: { base: "block/metal/sheet/{metal}1" }
	},
	sidesolid: {
		all: false
	},
	sideopaque: {
		all: false
	},
	combustibleProps: {
		burnTemperature: 600,
		burnDuration: 20,
	},
	rainPermeable: true,
	resistance: 3.5,
	lightAbsorption: 0,
	maxStackSize: 16,
	drops: [
		{ type: "block", code: "woodenaxlehub-{metal}-ud", quantity: { avg: 1 }  }
	],
	heldTpIdleAnimation: "holdbothhandslarge",
	groundTransform: {
		translation: { x: 0, y: 0, z: 0 },
		rotation: { x: -90, y: 0, z: 0 },
		origin: { x: 0.5, y: 0.45, z: 0.38 },
		scale: 2.7
	},
	guiTransform: {
		rotation: { x: -115, y: 4, z: -33 },
		scale: 1.88
	},
	tpHandTransform: {
		translation: { x: -1.5, y: -0.4, z: -0.9 },
		rotation: { x: 0, y: 0, z: 90 },
		origin: { x: 0.5, y: 0.25, z: 0.5 },
		scale: 0.55
	},
	collisionSelectionBoxByType: {
		"*-we": { x1: 0, y1: 0, z1: 0.25, x2: 1, y2: 0.875, z2: 0.75 },
		"*-ns": { x1: 0, y1: 0, z1: 0.25, x2: 1, y2: 0.875, z2: 0.75, rotateY: 90 },
		"*-ud": { x1: 0.25, y1: 0, z1: 0.25, x2: 0.75, y2: 1, z2: 0.75 }
	},
	particleCollisionBoxByType: {
		"*-we": { x1: 0, y1: 0, z1: 0.375, x2: 1, y2: 0.625, z2: 0.625 },
		"*-ns": { x1: 0, y1: 0, z1: 0.375, x2: 1, y2: 0.625, z2: 0.625, rotateY: 90 },
		"*-ud": { x1: 0.375, y1: 0, z1: 0.375, x2: 0.625, y2: 1, z2: 0.625 }
	},
	sounds: {
		"hit": "block/planks",
		"break": "block/planks",
		"place": "block/planks",
		"walk": "walk/wood"
	}
}