{
    code: "armorstand",
    class: "EntityArmorStand",
    tags: ["inanimate"],
    hitboxSize: { x: 0.7, y: 2 },
    eyeHeight: 1.8,
    knockbackResistance: 1,
    attributes: { skinBaseTextureKey: "seraph", useSlotPrefix: true },
    behaviorConfigs: {
        rideableaccessories: {
            wearableSlots: [
                { code: "head", forCategoryCodes: ["armorhead"], attachmentPointCode: "HeadAP" ,
                    stepParentTo: { "": { elementName: "Head" } },
                },
                { code: "body", forCategoryCodes: ["armorbody"], attachmentPointCode: "BodyAP" ,
                    stepParentTo: { "": { elementName: "ASUpperBody" } },
                },
                { code: "legs", forCategoryCodes: ["armorlegs"], attachmentPointCode: "LegsAP" ,
                    stepParentTo: { "": { elementName: "Legs" } },
                },
                { code: "righthand", forCategoryCodes: ["toolholding", "utilities", "shield", "weaponfalx", "bowlong", "weapon1m", "bowshort", "oar"],
                    attachmentPointCode: "RightHand",
                    stepParentTo: {
                        "": { elementName: "RightHandAP" },
                        "OarStorage": { elementName: "LowerArmR_R_Oar" },
                        "LowerArmL": { elementName: "LowerArmR_R" }
                    },
                },
                { code: "lefthand", forCategoryCodes: ["toolholding", "utilities", "shield", "weaponfalx", "bowlong", "weapon1m", "bowshort", "oar"],
                    attachmentPointCode: "LeftHand",
                    stepParentTo: {
                        "": { elementName: "LeftHandAP" },
                        "OarStorage": { elementName: "LowerArmL_R_Oar" },
                        "LowerArmR": { elementName: "LowerArmL" }
                    }
                },
            ],
            useShiftAttach: true
        },
        selectionboxes: {
            selectionBoxes: ["HeadAP", "BodyAP", "LegsAP", "RightHand", "LeftHand"]
        },
    },
    client: {
        renderer: "Shape",
        shape: { base: "entity/nonliving/armorstand" },
        behaviors: [
            { code: "repulseagents" },
            { code: "controlledphysics", stepHeight: 1.1251 },
            { code: "selectionboxes" },
            { code: "rideableaccessories" },
        ],
    },
    server: {
        behaviors: [
            { code: "repulseagents" },
            { code: "controlledphysics", stepHeight: 1.1251 },
            { code: "selectionboxes" },
            { code: "rideableaccessories" },
        ]
    },
    sounds: {
        hurt: "player/slap"
    }
}
