{
	code: "overlay",
	behaviors: [ {name: "Decor", properties: {sides: ["north", "east", "south", "west", "up", "down"], notFullFace:true, canAttachToAnything:true, thickness: 0.0 }} ],
	attributes: {
		handbook: {
			exclude: true
		},
		ignoreSounds: true
	},
	variantgroups: [
		{ code: "type", states: ["gravel"] },
		{ code: "variant", states: ["wet1", "wet2", "wet3", "wet4", "dry1", "dry2", "dry3", "dry4"] }
	],
	renderPass: "Decor",
	drawtype: "surfacelayer",
	doNotRenderAtLod2: true,
	randomizeRotations: true,
	shapeInventory: {
		base: "block/basic/layers/0voxel-up", rotateX: 90
	},
	sidesolid: { all: false },
	sideopaque: { all: false },
	blockmaterial: "Stone",
	creativeinventory: { "general": ["*"], "clutter": ["*"] },
	replaceable: 5500,
	resistance: 0,
	lightAbsorption: 0,
	texturesByType: {
		"*": { all: {  base: "block/overlay/gravel/{variant}" } },
	},
	vertexflags: {
		zOffset: 1
	},
	drops: [],
	combustibleProps: {
		burnTemperature: 150,
		burnDuration: 2,
	},
	guiTransform: {
		origin: { x: 0.5, y: 0.5, z: 0 }
	},
	materialDensity: 400
}
