{
	code: "charcoalpile",
	class: "BlockCharcoalPile",
	variantgroups: [
		{ code:"amount", states: ["1", "2", "3", "4", "5", "6", "7", "8"] },
	],
	attributes: {
		mapColorCode: "settlement",
		layerGroupCode: "amount",
		fullBlockCode: "charcoalpile-8"
	},
  	behaviors: [{name: "UnstableFalling", properties: { fallSound: "effect/rockslide", dustIntensity: 0.25, fallSidewaysChance: 0.05 }}],
	creativeinventory: { general: [""], decorative: [""] },
	blockmaterial: "Soil",
	drawtypebytype: {
		"*-1": "BlockLayer_1",
		"*-2": "BlockLayer_2",
		"*-3": "BlockLayer_3",
		"*-4": "BlockLayer_4",
		"*-5": "BlockLayer_5",
		"*-6": "BlockLayer_6",
		"*-7": "BlockLayer_7",
		"*-8": "Cube"
	},
	shapebytype: {
		"*-1": { base: "block/basic/layers/2voxel" },
		"*-2": { base: "block/basic/layers/4voxel" },
		"*-3": { base: "block/basic/layers/6voxel" },
		"*-4": { base: "block/basic/layers/8voxel" },
		"*-5": { base: "block/basic/layers/10voxel" },
		"*-6": { base: "block/basic/layers/12voxel" },
		"*-7": { base: "block/basic/layers/14voxel" },
		"*-8": { base: "block/basic/layers/16voxel" },
	},
	faceCullMode: "FlushExceptTop",
	lightAbsorption: 0,
	sidesolidByType: {
		"*-8": { all: true },
		"*": { all: false, down: true }
	},
	sideopaqueByType: {
		"*-8": { all: true },
		"*": { all: false, down: true }
	},
	textures: {
		north: { base: "block/wood/firewood/front10" },
		south: { base: "block/wood/firewood/front10" },
		east: { base: "block/wood/firewood/side10", rotation: 90 },
		west: { base: "block/wood/firewood/side10", rotation: 90 },
		verticals: { base: "block/wood/firewood/side10" }
	},
	replaceable: 100,
	resistance: 2,
	collisionbox: { x1: 0, y1: 0, x2: 1, y2: 0, z2: 1,
		y2ByType: {
			"*-1": 0.125,
			"*-2": 0.25,
			"*-3": 0.375,
			"*-4": 0.5,
			"*-5": 0.625,
			"*-6": 0.75,
			"*-7": 0.875,
			"*-8": 1,
		}
	},
	selectionbox: { x1: 0, y1: 0, x2: 1, y2: 0, z2: 1,
		y2ByType: {
			"*-1": 0.125,
			"*-2": 0.25,
			"*-3": 0.375,
			"*-4": 0.5,
			"*-5": 0.625,
			"*-6": 0.75,
			"*-7": 0.875,
			"*-8": 1,
		}
	},
	drops: [
		{ type: "item", code: "charcoal" }
	],
	materialDensity: 600,
	sounds: {
		place: "block/charcoal",
		break: { path: "block/charcoal", pitch: { avg: 1.0, var: 0.12 } },
		hit: { path: "block/charcoal", pitch: { avg: 1.0, var: 0.12 } },
	},

}
