{
	code: "lakeice",
	class: "BlockLakeIce",
	shape: { base: "block/basic/cube" },
	drawtype: "cube",
	renderpass: "transparent",
	creativeinventory: { "general": ["*"], "terrain": ["*"] },
	blockmaterial: "Ice",
	faceCullMode: "Callback",
	replaceable: 950,
	lightAbsorption: 0,
	vertexFlags: {
		zOffset: 1
	},
	attributes: {
		mapColorCode: "lake",
	},
	textures: {
		all: { base: "block/liquid/ice/lake*" }
	},
	resistance: 0.5,
	sideopaque: {
		all: false
	},
	emitSideAo: {
		all: true,
	},
	sounds: {
		"walk": "walk/ice"
	},
	snowCoverage: false,
	dragMultiplier: 0.02,
	materialDensity: 900,
	heldTpIdleAnimation: "holdbothhandslarge", heldRightReadyAnimation: "heldblockready", heldTpUseAnimation: "twohandplaceblock",
	tpHandTransform: {
		translation: { x: -1.23, y: -0.91, z: -0.8 },
		rotation: { x: -2, y: 25, z: -78 },
		scale: 0.4
	},
	drops: []
}