{
	code: "thrownbeenade",
	class: "EntityThrownBeenade",
	tags: ["inanimate", "projectile"],
	hitboxSize: { x: 1, y: 0.125 },
	client: {
		renderer: "Shape",
		shape: { base: "item/beenade-closed" },
		size: 0.33,
		behaviors: [{ code: "passivephysics" }, { code: "interpolateposition" }],
	},
	server: {
		behaviors: [{ code: "passivephysics" }, { code: "despawn", minSeconds: 300 }],
	},
	sounds: {
	},
	attributes: {
		physics: {
			groundDragFactor: 1,
			airDragFactor: 0.25
		}
	},
}