{
	code: "caveart",
	behaviors: [ {name: "Decor", properties: {sides: ["north", "east", "south", "west", "up", "down"], notFullFace:true, thickness: 0.0 }} ],
	attributes: {
		handbook: {
			exclude: true
		}
	},
	vertexFlags: {
		zOffset: 1
	},
	renderpass: "Decor",
	variantgroups: [
		{ code: "material", states: ["chalk", "charcoal", "redochre", "yellowochre" ] },
		{ code: "set", states: ["1" ] },
		{ code: "col", states: ["1","2","3","4","5","6"] },
		{ code: "row", states: ["1","2","3","4","5","6"] }
	],
	drawtype: "surfacelayer",
	doNotRenderAtLod2: true,
	shapeInventory: {
		base: "block/basic/layers/0voxel-up", rotateX: 90
	},
	sidesolid: { all: false },
	sideopaque: { all: false },
	blockmaterial: "Cloth",
	replaceable: 5500,
	resistance: 0,
	lightAbsorption: 0,
	textures: {
		all: { 
			base: "block/painting/caveart/{material}{set}"
		}
	},
	drops: [],
	materialDensity: 400
}