{
    code: "cobblestone",
	variantgroups:  [ 
		{ code: "type", states: ["coral"] },
	] ,
    shape: { base: "block/basic/cube" },
    textures: {
        all: {
            base: "game:block/creature/aquatic/coral/cobble/coral1",
            tiles: [
                { base: "block/creature/aquatic/coral/cobble/coral*" }

            ],
            tilesWidth: 4
        }
    },
    attributes: {
        mapColorCode: "settlement",
        handbook: {
            groupBy: [ "cobblestone-*" ]
        }
    },
    creativeinventory: {
        general: [ "*" ],
        construction: [ "*" ]
    },
    drawtype: "cube",
    blockmaterial: "Stone",
    materialDensity: 2000,
    resistance: 4,
    replaceable: 140,
    fertility: 0,
    sounds: {
        walk: "walk/stone",
        byTool: {
            Pickaxe: {
                hit: "block/rock-hit-pickaxe",
                break: "block/rock-break-pickaxe"
            }
        }
    },
    heldTpIdleAnimation: "holdbothhandslarge",
    heldRightReadyAnimation: "heldblockready",
    heldTpUseAnimation: "twohandplaceblock",
    tpHandTransform: {
        translation: {
            x: -1.23,
            y: -0.91,
            z: -0.8
        },
        rotation: {
            x: -2,
            y: 25,
            z: -78
        },
        scale: 0.4
    }
}