{
	code: "candle",
	// The BlockCandle (BlockBunchOCandles) contains code to spawn the fire particles at the right spot
	class: "BlockCandle",
	maxstacksize: 1,
	behaviors: [ {name: "Unstable"} ],
	shape: { base: "block/wax/candle3" },
	creativeinventory: {  },
	blockmaterial: "Other",
	replaceable: 900,
	lightAbsorption: 0,
	resistance: 1.25,
	sideopaque: { all: false },
	sidesolid: { all: false },
	lightHsv: [7, 7, 7],
	particleProperties: [
		{
			// Fire quads
			hsvaColor: [{ avg: 20, var: 20 }, { avg: 255, var: 50 }, { avg: 255, var: 50 },  { avg: 255, var: 0 }],
			opacityEvolve: { transform: "quadratic", factor: -16 },
			gravityEffect: { avg: 0, var: 0 },
			velocity: [ { avg: 0, var: 0.0125 }, { avg: 0.03, var: 0.01 }, { avg: 0, var: 0.0125 }],
			quantity: { avg: 0.1 },
			size: { avg: 0.05, var: 0.025 },
			lifeLength: { avg: 0.5 },
			sizeEvolve: { transform: "linear", factor: 0.1 },
			particleModel: "Quad",
			vertexFlags: 128,
			windAffectednes: 0.05
		}		
	],
	sounds: {
		place: "block/planks",
		break: "block/planks",
		hit: "block/planks"
	},
	drops: [  { type: "item", code: "candle", quantity: { avg: 1 } } ],
	materialDensity: 300,
	combustibleProps: {
		burnTemperature: 500,
		burnDuration: 8,
	},
	collisionSelectionBox: { x1: 0.42, y1: 0, z1: 0.42, x2: 0.58, y2: 0.32, z2: 0.58 }
}