{
	code: "meteorite",
	// BlockMeteorite contains code to spawn meteorite craters
	behaviors: [{name: "BreakIfFloating"}],
	class: "BlockMeteorite",
	variantgroups: [
		{ code: "core", states: ["iron"] },
	],
	creativeinventory: { "general": ["*"], "terrain": ["*"] },
	shape: { base: "block/basic/cube" },
	drawtype: "cube",
	attributes: {
		mapColorCode: "land"		
	},
	blockmaterial: "Stone",
	textures: {
		all: { base: "block/stone/rock/meteorite-{core}*" },
	},
	replaceable: 600,
	resistance: 60,
	storageFlags: 5,
	heldTpIdleAnimation: "holdbothhandslarge", heldRightReadyAnimation: "heldblockready", heldTpUseAnimation: "twohandplaceblock",
	requiredMiningTier: 4,
	sounds: {
		walk: "walk/stone",
		byTool: {
			"Pickaxe": { hit: "block/meteoriciron-hit-pickaxe", break: "block/rock-break-pickaxe" }
		}
	},
	drops: [
		{ type: "item", code: "stone-meteorite-{core}",  quantity: { avg: 4, var: 2 }  }
	],
	tpHandTransform: {
		translation: { x: -1.23, y: -0.91, z: -0.8 },
		rotation: { x: -2, y: 25, z: -78 },
		scale: 0.4
	}
}