{
	code: "waterlily",
	class: "BlockWaterLily",
	creativeinventory: { "general": ["*"], "flora": ["*"] },
	shape: { base: "block/plant/flower/lily", alternates: [ { base: "block/plant/flower/lily-flowering1" }] },
	renderpass: "OpaqueWaterPlant",
	blockmaterial: "Plant",
	textures: {
		base: { base: "block/plant/waterlily/lily*" }
	},
	sideopaque: {
		all: false
	},
	sidesolid: {
		all: false
	},
	vertexFlags: {
		zOffset: 5,
		windMode: "Water"
	},
	frostable: true,
	// Set to rainpermeable so it doesn't cause dark squares when in the midst of specular reflection on water
	rainPermeable: true,
	randomizeRotations: true,
	liquidSelectable: 1,
	replaceable: 6001,
	lightAbsorption: 0,
	resistance: 0,
	collisionbox: null,
	selectionbox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.125, z2: 1 },
	sounds: {
		place: "block/plant",
		break: "block/plant",
		hit: "block/plant",
	},
	materialDensity: 450,
	groundTransform: {
		translation: { x: 0, y: 0, z: 0 },
		rotation: { x: 0, y: -45, z: 0 },
		origin: { x: 0.5, y: -0.08, z: 0.5 },
		scale: 2.71
	},
	guiTransform: {
		rotation: { x: -31, y: -82, z: 11 },
		origin: { x: 0.63, y: 0.01, z: 0.45 },
		scale: 1.6
	},
	tpHandTransform: {
		translation: { x: -2.1, y: -1.1, z: -1.9 }
	}
}