{
	code: "solderbar",
	behaviors: [
		{ name: "GroundStorable", properties: { layout: 'Quadrants', collisionBox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.125, z2: 1 } } }
	],
	variantgroups: [
	{ code:"metal", states: ["tin", "silver"] }
	],
	texture: { base: "block/metal/ingot/{metal}" },
	creativeinventory: { "general": ["*"], "items": ["*"] },
	maxstacksize: 64,
	materialDensity: 900,
	shape: { base: "item/solderbar" },
	guiTransform: {
		translation: { x: 2, y: 0, z: 0 },
		rotation: { x: 149, y: -36, z: 0 },
		origin: { x: 0.5, y: 0.1, z: 0.5 },
		scale: 3.5
	},
	tpHandTransform: {
		translation: { x: -0.77, y: -0.15, z: -0.64 },
		rotation: { x: 0, y: -71, z: 18 },
		origin: { x: 0.5, y: 0.1, z: 0.5 },
		scale: 0.75
	},
	groundTransform: {
		translation: { x: 0, y: 0, z: 0 },
		rotation: { x: 0, y: 0, z: 0 },
		origin: { x: 0.5, y: 0, z: 0.5 },
		scale: 4.8
	}
}
