{
	code: "mortar",
	behaviors: [
		{ name: "GroundStorable", properties: { layout: 'Messy12', collisionBox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.125, z2: 1 } } }
	],
	attributes: {
		inContainerTexture: { base: "block/wood/barrel/mortar" },
	},
	shape: { base: "item/resource/mortar" },
	texture: { base: "block/wood/barrel/mortar" },
	creativeinventory: { "general": ["*"], "items": ["*"] },
	heldTpIdleAnimation: "holdbothhands",
	maxstacksize: 64,
	materialDensity: 500,
	guiTransform: {
		translation: { x: 0, y: 0, z: 0 },
		rotation: { x: 142, y: 9, z: 1 },
		origin: { x: 0.4, y: 0.1, z: 0.5 },
		scale: 2
	},
	tpHandTransform: {
		translation: { x: -1.9, y: -1.6, z: -1.2 },
		rotation: { x: -25, y: 15, z: -92 }
	},
	groundTransform: {
		translation: { x: 0, y: 0.17, z: 0 },
		rotation: { x: -1, y: 0, z: 0 },
		origin: { x: 0.5, y: 0.5, z: 0.5299 },
		scale: 1.65
	}
}
