{
	code: "plaster",
	variantgroups: [
		{ code: "type", states: ["plain", "square"] },
	],
	attributes: {
		mapColorCode: "settlement",
		canChisel: true,
	},
	shape: { base: "block/stone/plaster" },
	blockmaterial: "Stone",
	creativeinventory: { "general": ["*"], "construction": ["*"] },
	replaceable: 200,
	resistance: 2.5,
	lightAbsorption: 99,
	heldTpIdleAnimation: "holdbothhandslarge", heldRightReadyAnimation: "heldblockready", heldTpUseAnimation: "twohandplaceblock",
	drawtype: "cube",
	textures: {
		all: { base: "block/stone/plaster/{type}" },
	},
	sounds: {
		walk: "walk/stone",
	},
	tpHandTransform: {
		translation: { x: -1.23, y: -0.91, z: -0.8 },
		rotation: { x: -2, y: 25, z: -78 },
		scale: 0.4
	}
}