{
	code: "leather",
	class: "Block",
	shape: { base: "block/basic/cube" },
	drawtype: "Cube",
	attributes: {
		handbook: {
			exclude: true
		},
		canChisel: true
	},
	blockmaterial: "Cloth",
	creativeinventory: { "general": ["*"],  "decorative": ["*"] },
	replaceable: 700,
	resistance: 1.5,
	lightAbsorption: 99,
	textures: {
		all: { 
			base: "block/cloth/leather/normal", 
		}
	},
	combustibleProps: {
		burnTemperature: 400,
		burnDuration: 15,
	},
	sounds: {
		place: "block/leather",
		break: "block/leather",
		hit: "block/leather"
	},
	materialDensity: 400
}