{
	// Loads a pyramid block from a .gltf model. Broken currently.
	code: "gltftest",
	enabled: false,
	attributes: {
		handbook: {
			exclude: true
		}
	},
	variantgroups: [
	],	
	creativeinventory: { "meta": ["*"] },
	shape: {
		format: "gltfembedded", 
		base: "block/pyramid",
		InsertBakedTextures: false
	},
	textures: {
		gltf: { base: "block/creative/col48" }
	},
	blockmaterial: "Glass",
	replaceable: 900,
	lightAbsorption: 0,
	resistance: 0.25,
	sideopaque: {
		all: false
	},
	sounds: {
		"place": "player/buildhigh",
		"break": "block/glass"
	}
}