{
	code: "peatpile",
	class: "BlockPeatPile",
	entityClass: "PeatPile",
	shape: {
		base: "block/basic/invisible"
	},
	// Defining these so that they are inserted into the texture atlas and can be referenced later by the IngotPile Blockentity
	textures: {
		"sides": { base: "block/soil/peatpile/sides" },
		"peat": { base: "block/soil/peat" }
	},
	attributes: {
		mapColorCode: "land"
	},
	sidesolid: { all: false },
	sideopaque: { all: false },
	blockmaterial: "Soil",
	creativeinventory: { "general": [""] },
	replaceable: 400,
	resistance: 3,
	lightAbsorption: 0
}