[
	{
		ingredientPattern: "LPL,L_L",
		recipeGroup: 1,
		ingredients: {
			"L": { type: "item", code: "leather-normal-plain", quantity: 2, recipeAttributes: { repairMat: { type: "item", code: "leather-normal-plain", stacksize: 1 } } },
			"P": { type: "item", code: "metalplate-*", name: "metal", allowedVariants: ["copper", "tinbronze", "bismuthbronze", "blackbronze", "iron", "meteoriciron", "steel"], quantity: 2 }
		},
		width: 3,
		height: 2,
		name: "brigandine helmet",
		output: { type: "item", code: "armor-head-brigandine-{metal}"  }
	},
	{
      ingredientPattern: "P_P,PJP,PPP",
      recipeGroup: 1,
      ingredients: {
          "J": { type: "item", code: "armor-body-jerkin-leather", quantity: 1, recipeAttributes: { repairMat: { type: "item", code: "leather-normal-plain", stacksize: 9 } } },
          "P": { type: "item", code: "metalplate-*", name: "metal", allowedVariants: ["copper", "tinbronze", "bismuthbronze", "blackbronze", "iron", "meteoriciron", "steel"], quantity: 1 }
      },
      width: 3,
      height: 3,
      name: "brigandine body armor",
      output: { type: "item", code: "armor-body-brigandine-{metal}"  }
  },
	{
		ingredientPattern: "PJP,P_P",
		recipeGroup: 1,
		ingredients: {
			"J": { type: "item", code: "armor-legs-jerkin-leather", recipeAttributes: { repairMat: { type: "item", code: "leather-normal-plain", stacksize: 6 } } },
			"P": { type: "item", code: "metalplate-*", name: "metal", allowedVariants: ["copper", "tinbronze", "bismuthbronze", "blackbronze", "iron", "meteoriciron", "steel"], quantity: 1 }
		},
		width: 3,
		height: 2,
		name: "brigandine leg armor",
		output: { type: "item", code: "armor-legs-brigandine-{metal}"  }
	}
]