{
	code: "clayworkitem",
	sdclass: "ItemWorkItem",
	maxstacksize: 1,
	variantgroups: [
		{ code: "type", states: ["blue", "fire", "red" ] },
	],
	texture: { base: "block/soil/{type}clay" },
	creativeinventory: { "general": [""], "items": [""] },
}