{
	code: "echochamber",
	class: "EntityEchoChamber",
	tags: ["inanimate", "structure"],
	hitboxSize: { x: 10, y: 80 },
	eyeHeight: 1.8,
	knockbackResistance: 1,
	attributes: { skinBaseTextureKey: "seraph" },
	client: {
		size: 20,
		renderer: "EchoChamber",
		pitchStep: false,
		shape: { base: "entity/nonliving/echochamber" },
		behaviors: [
		],
	},
	server: {
		behaviors: [
		]
	},
	sounds: {
		hurt: "player/slap"
	}
}