{
	code: "bowtornprojectile",
	class: "EntityProjectile",
	tags: ["inanimate", "projectile"],
	hitboxSize: { x: 0.1, y: 0.1 },
	attributes: {
		isProjectile: true
	},
	client: {
		renderer: "Shape",
		shape: {  base: "entity/nonliving/projectile/bowtorn-projectile" },
		behaviors: [
			{ 
				code: "passivephysics", 
				groundDragFactor: 1,
				airDragFactor: 0.25,
				gravityFactor: 0.75
			}, 
			{ code: "interpolateposition" }
		],
	},
	server: {
		behaviors: [
			{ 
				code: "passivephysics", 
				groundDragFactor: 1,
				airDragFactor: 0.25,
				gravityFactor: 0.75
			}, 
			{ code: "despawn", minSeconds: 120 },
			{ code: "entitystatetags" }
		]
	},
	sounds: { }
}