{
	code: "ice",
	class: "BlockLakeIce",
	attributes: {
		stayIceWhenBroken: true
	},
	variantgroups: [
		{ code: "type", states: ["glacier", "packedglacier"] }
	],
	shape: { base: "block/basic/cube-nozfight" },
	textures: { 
		all: { base: "block/liquid/ice/{type}*" } 
	},
	renderpassByType: {
		"ice-glacier": "transparent",
		"*": "opaque"
	},
	creativeinventory: { "general": [""], "terrain": [""] },
	blockmaterial: "Ice",
	faceCullModeByType: {
		"ice-glacier": "Callback"
	},
	replaceable: 950,
	lightAbsorption: 0,
	vertexFlagsByType: {
		"ice-glacier": {
			zOffset: 4,
			glowLevel: 16
		}
	},
	resistance: 0.5,
	sideopaqueByType: {
		"ice-glacier": { all: false },
		"*": { all: true }
	},
	dragMultiplier: 0.02,
	materialDensity: 800,
	heldTpIdleAnimation: "holdbothhandslarge", heldRightReadyAnimation: "heldblockready", heldTpUseAnimation: "twohandplaceblock",
	tpHandTransform: {
		translation: { x: -1.23, y: -0.91, z: -0.8 },
		rotation: { x: -2, y: 25, z: -78 },
		scale: 0.4
	}
}