{
	code: "regolith",
	enabled: 0,
	variantgroups: [
		{ loadFromProperties: "block/rock" },
		{ loadFromProperties: "abstract/fertility" },
	],
	blockmaterial: "Gravel",
	creativeinventory: { "general": ["*"] },
	shape: { base: "block/basic/cube" },
	drawtype: "cube",
	textures: {
		all: {
			base: "block/soil/fert{fertility}",
			overlays: ["block/stone/regolith/{rock}"]
		}
	}
}