{
	code: "herbbundle",
	maxstacksize: 32,
	attributes: {
		handbook: {
			exclude: true
		}
	},
	variantgroups: [
		{ code: "herb", loadFromProperties: "block/herb" },
	],
	texture: { base: "item/resource/herb/{herb}" },
	creativeinventory: { "general": ["*"], "items": ["*"] },
	materialDensity: 300
}